115 citations · 531 across the 76 of their papers we have counts for
74 papers · 1 filter
PixelDense: Dense Prediction as Representation Alignment for Pixel Diffusion
Lehan Yang, Daiqing Qi, Wenhao Zhang +9
Representation alignment (REPA) accelerates diffusion transformer training, but its alignment targets are almost exclusively semantic encoders such as DINOv2 and CLIP. Recent analy…
HumANDiff: Articulated Noise Diffusion for Motion-Consistent Human Video Generation
Tao Hu, Varun Jampani
Despite tremendous recent progress in human video generation, generative video diffusion models still struggle to capture the dynamics and physics of human motions faithfully. In t…
ReLi3D: Relightable Multi-view 3D Reconstruction with Disentangled Illumination
Jan-Niklas Dihlmann, Mark Boss, Simon Donne +3
Reconstructing 3D assets from images has long required separate pipelines for geometry reconstruction, material estimation, and illumination recovery, each with distinct limitation…
Human Video Generation from a Single Image with 3D Pose and View Control
Tiantian Wang, Chun-Han Yao, Tao Hu +3
Recent diffusion methods have made significant progress in generating videos from single images due to their powerful visual generation capabilities. However, challenges persist in…
FROMAT: Multiview Material Appearance Transfer via Few-Shot Self-Attention Adaptation
Hubert Kompanowski, Varun Jampani, Aaryaman Vasishta +1
Multiview diffusion models have rapidly emerged as a powerful tool for content creation with spatial consistency across viewpoints, offering rich visual realism without requiring e…
Block Cascading: Training Free Acceleration of Block-Causal Video Models
Hmrishav Bandyopadhyay, Nikhil Pinnaparaju, Rahim Entezari +3
Block-causal video generation faces a stark speed-quality trade-off: small 1.3B models manage only 16 FPS while large 14B models crawl at 4.5 FPS, forcing users to choose between r…
Foley Control: Aligning a Frozen Latent Text-to-Audio Model to Video
Ciara Rowles, Varun Jampani, Simon Donné +3
Foley Control is a lightweight approach to video-guided Foley that keeps pretrained single-modality models frozen and learns only a small cross-attention bridge between them. We co…
Stable Cinemetrics : Structured Taxonomy and Evaluation for Professional Video Generation
Agneet Chatterjee, Rahim Entezari, Maksym Zhuravinskyi +6
Recent advances in video generation have enabled high-fidelity video synthesis from user provided prompts. However, existing models and benchmarks fail to capture the complexity an…
SD3.5-Flash: Distribution-Guided Distillation of Generative Flows
Hmrishav Bandyopadhyay, Rahim Entezari, Jim Scott +3
We present SD3.5-Flash, an efficient few-step distillation framework that brings high-quality image generation to accessible consumer devices. Our approach distills computationally…
Stable Video-Driven Portraits
Mallikarjun B. R., Fei Yin, Vikram Voleti +4
Portrait animation aims to generate photo-realistic videos from a single source image by reenacting the expression and pose from a driving video. While early methods relied on 3D m…
Stable Part Diffusion 4D: Multi-View RGB and Kinematic Parts Video Generation
Hao Zhang, Chun-Han Yao, Simon Donné +2
We present Stable Part Diffusion 4D (SP4D), a framework for generating paired RGB and kinematic part videos from monocular inputs. Unlike conventional part segmentation methods tha…
DiffusionLight-Turbo: Accelerated Light Probes for Free via Single-Pass Chrome Ball Inpainting
Worameth Chinchuthakun, Pakkapon Phongthawee, Amit Raj +3
We introduce a simple yet effective technique for estimating lighting from a single low-dynamic-range (LDR) image by reframing the task as a chrome ball inpainting problem. This ap…
PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling
Hao Zhang, Haolan Xu, Chun Feng +2
Skinning and rigging are fundamental components in animation, articulated object reconstruction, motion transfer, and 4D generation. Existing approaches predominantly rely on Linea…
MARBLE: Material Recomposition and Blending in CLIP-Space
Ta-Ying Cheng, Prafull Sharma, Mark Boss +1
Editing materials of objects in images based on exemplar images is an active area of research in computer vision and graphics. We propose MARBLE, a method for performing material b…
GIQ: Benchmarking 3D Geometric Reasoning of Vision Foundation Models with Simulated and Real Polyhedra
Mateusz Michalkiewicz, Anekha Sokhal, Tadeusz Michalkiewicz +4
Modern monocular 3D reconstruction methods and vision-language models (VLMs) demonstrate impressive results on standard benchmarks, yet recent works cast doubt on their true unders…
FaceCraft4D: Animated 3D Facial Avatar Generation from a Single Image
Fei Yin, Mallikarjun B R, Chun-Han Yao +2
We present a novel framework for generating high-quality, animatable 4D avatar from a single image. While recent advances have shown promising results in 4D avatar creation, existi…
LightHeadEd: Relightable & Editable Head Avatars from a Smartphone
Pranav Manu, Astitva Srivastava, Amit Raj +3
Creating photorealistic, animatable, and relightable 3D head avatars traditionally requires expensive Lightstage with multiple calibrated cameras, making it inaccessible for widesp…
Stable Virtual Camera: Generative View Synthesis with Diffusion Models
Jensen Zhou, Hang Gao, Vikram Voleti +6
We present Stable Virtual Camera (Seva), a generalist diffusion model that creates novel views of a scene, given any number of input views and target cameras. Existing works strugg…
SV4D 2.0: Enhancing Spatio-Temporal Consistency in Multi-View Video Diffusion for High-Quality 4D Generation
Chun-Han Yao, Yiming Xie, Vikram Voleti +2
We present Stable Video 4D 2.0 (SV4D 2.0), a multi-view video diffusion model for dynamic 3D asset generation. Compared to its predecessor SV4D, SV4D 2.0 is more robust to occlusio…
Unified Dense Prediction of Video Diffusion
Lehan Yang, Lu Qi, Xiangtai Li +3
We present a unified network for simultaneously generating videos and their corresponding entity segmentation and depth maps from text prompts. We utilize colormap to represent ent…
DecompDreamer: A Composition-Aware Curriculum for Structured 3D Asset Generation
Utkarsh Nath, Rajeev Goel, Rahul Khurana +5
Current text-to-3D methods excel at generating single objects but falter on compositional prompts. We argue this failure is fundamental to their optimization schedules, as simultan…
SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single Images
Zixuan Huang, Mark Boss, Aaryaman Vasishta +2
We study the problem of single-image 3D object reconstruction. Recent works have diverged into two directions: regression-based modeling and generative modeling. Regression methods…
Not all Views are Created Equal: Analyzing Viewpoint Instabilities in Vision Foundation Models
Mateusz Michalkiewicz, Sheena Bai, Mahsa Baktashmotlagh +2
In this paper, we analyze the viewpoint stability of foundational models - specifically, their sensitivity to changes in viewpoint- and define instability as significant feature va…
CompGS: Unleashing 2D Compositionality for Compositional Text-to-3D via Dynamically Optimizing 3D Gaussians
Chongjian Ge, Chenfeng Xu, Yuanfeng Ji +6
Recent breakthroughs in text-guided image generation have significantly advanced the field of 3D generation. While generating a single high-quality 3D object is now feasible, gener…