39 citations · 90 across the 9 of their papers we have counts for
9 papers
Interactive environments for training children's curiosity through the practice of metacognitive skills: a pilot study
Rania Abdelghani, Edith Law, Chloé Desvaux +2
Curiosity-driven learning has shown significant positive effects on students' learning experiences and outcomes. But despite this importance, reports show that children lack this s…
Learning by Teaching: Key Challenges and Design Implications
Amy Debbané, Ken Jen Lee, Jarvis Tse +1
Benefits of learning by teaching (LbT) have been highlighted by previous studies from a pedagogical lens, as well as through computer-supported systems. However, the challenges tha…
Value Reflection: Motivation, Examples and The Role of Technology
Ken Jen Lee, Edith Law
Findings from existing research provide possible evidence that values are an important construct that should be part of the self-reflection process. However, many questions about v…
Towards a More Inclusive Metaverse via Designing Tools That Support Collaborative Virtual World Building by Users With and Without Disabilities
Ken Jen Lee, Edith Law
Research has found social VR to bring various benefits to users with and without disabilities. Given the success of social VR applications that support user-created worlds, it is i…
Conversational agents for fostering curiosity-driven learning in children
Rania Abdelghani, Pierre-Yves Oudeyer, Edith Law +2
Curiosity is an important factor that favors independent and individualized learning in children. Research suggests that it is also a competence that can be fostered by training sp…
Natural Language Communication with a Teachable Agent
Rachel Love, Edith Law, Philip R. Cohen +1
Conversational teachable agents offer a promising platform to support learning, both in the classroom and in remote settings. In this context, the agent takes the role of the novic…