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20202026
most citedGET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images

187 citations · 294 across the 31 of their papers we have counts for

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28 papers · 1 filter

cs.CV2026

PixelUMM: Encoder-Free Unified Image and Video Understanding and Generation

Cong Wei, Xuanchi Ren, Bryan Chu +8

Unified Multimodal Models (UMMs) often rely on separate visual representations for understanding and generation, increasing visual context length and complicating integration with…

cs.CV2026

Context-Matched Distillation: Teacher Causality for Autoregressive Video Distillation

Hmrishav Bandyopadhyay, Xuanchi Ren, Zijian Huang +7

Interactive autoregressive video generation demands both low-latency rollouts and precise online control. Few-step distillation accelerates generation by reducing denoising steps,…

cs.CV2026

NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulation

NVIDIA, :, Aarti Basant +33

As autonomous vehicle capabilities advance, the safe evaluation of driving policies in long-tail scenarios remains a critical bottleneck. In closed-loop simulation, the driving pol…

cs.CV2026

Beyond Scene Priors: Fine-Grained Traffic Scene Reasoning with Benchmarking and Query-Guided Small-Object Focus

Waikit Xiu, Qiang Lu, Zian Wang +4

In safety-critical traffic scenarios, answering complex questions relies on minute, localized visual cues. However, standard Multimodal Large Language Models (MLLMs) tend to over-a…

cs.CV2026

HorizonRelight: Relighting Long-horizon Videos Consistently via Diffusion Transformers

Jing Yang, Mayoore Jaiswal, Zian Wang +4

Diffusion-based video relighting enables controllable relighting from a single input video, but modern video diffusion backbones are trained on short clips and applied to long-hori…

cs.CV2026

Data-Forcing Distillation: Restoring Diversity and Fidelity in Few-Step Video Generation

Siyi Chen, Shaowei Liu, Yixuan Jia +4

Recent progress has shown promise in distilling multi-step video diffusion models into efficient few-step students. Among them, Distribution Matching Distillation (DMD) and its suc…

cs.CV2026

TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions

Or Perel, Hassan Abu Alhaija, Zian Wang +4

We introduce TRON, a rendering framework that combines 3D Gaussian ray tracing with neural rendering to enable realistic and controllable rendering of real-world 3D scenes under no…

cs.CV2026

APE: Agentic Prompt Enhancer for Image Generation and Editing

Zijian Huang, Jay Zhangjie Wu, Zian Wang +5

Natural language has become a powerful interface for image generation and editing, yet text-guided visual systems remain highly sensitive to prompt formulation. Semantically simila…

cs.CV2026

Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players

Fangfu Liu, Kai He, Tianchang Shen +7

World models for interactive video generation have largely focused on single-agent settings, where future observations are generated from a single control signal. However, many gen…

cs.CV2026

PiD: Fast and High-Resolution Latent Decoding with Pixel Diffusion

Yifan Lu, Qi Wu, Jay Zhangjie Wu +4

Most practical high-resolution text-to-image systems, including latent diffusion and autoregressive models, perform generation in a compact latent space, and a decoder maps the gen…

cs.CV2026

The Fourth Challenge on Image Super-Resolution (4) at NTIRE 2026: Benchmark Results and Method Overview

Zheng Chen, Kai Liu, Jingkai Wang +150

This paper presents the NTIRE 2026 image super-resolution (4) challenge, one of the associated competitions of the NTIRE 2026 Workshop at CVPR 2026. The challenge aims to r…

cs.CV2026

Lyra 2.0: Explorable Generative 3D Worlds

Tianchang Shen, Sherwin Bahmani, Kai He +12

Recent advances in video generation enable a new paradigm for 3D scene creation: generating camera-controlled videos that simulate scene walkthroughs, then lifting them to 3D via f…

cs.CV2026

DiffusionHarmonizer: Bridging Neural Reconstruction and Photorealistic Simulation with Online Diffusion Enhancer

Yuxuan Zhang, Katarína Tóthová, Zian Wang +7

Simulation is essential to the development and evaluation of autonomous robots such as self-driving vehicles. Neural reconstruction is emerging as a promising solution as it enable…

cs.CV2025

ChronoEdit: Towards Temporal Reasoning for Image Editing and World Simulation

Jay Zhangjie Wu, Xuanchi Ren, Tianchang Shen +11

Recent advances in large generative models have greatly enhanced both image editing and in-context image generation, yet a critical gap remains in ensuring physical consistency, wh…

cs.CV2025

UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting

Kai He, Ruofan Liang, Jacob Munkberg +7

We address the challenge of relighting a single image or video, a task that demands precise scene intrinsic understanding and high-quality light transport synthesis. Existing end-t…

cs.CV2025★ 1 cited

DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models

Ruofan Liang, Zan Gojcic, Huan Ling +8

Understanding and modeling lighting effects are fundamental tasks in computer vision and graphics. Classic physically-based rendering (PBR) accurately simulates the light transport…

cs.CV2024

Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering

Ruofan Liang, Zan Gojcic, Merlin Nimier-David +4

The correct insertion of virtual objects in images of real-world scenes requires a deep understanding of the scene's lighting, geometry and materials, as well as the image formatio…

cs.CV2024

Augmented Reality based Simulated Data (ARSim) with multi-view consistency for AV perception networks

Aqeel Anwar, Tae Eun Choe, Zian Wang +2

Detecting a diverse range of objects under various driving scenarios is essential for the effectiveness of autonomous driving systems. However, the real-world data collected often…

cs.CV2024

Misalignment-Robust Frequency Distribution Loss for Image Transformation

Zhangkai Ni, Juncheng Wu, Zian Wang +3

This paper aims to address a common challenge in deep learning-based image transformation methods, such as image enhancement and super-resolution, which heavily rely on precisely a…

cs.CV2023

Adaptive Shells for Efficient Neural Radiance Field Rendering

Zian Wang, Tianchang Shen, Merlin Nimier-David +6

Neural radiance fields achieve unprecedented quality for novel view synthesis, but their volumetric formulation remains expensive, requiring a huge number of samples to render high…

cs.CV2023★ 3 cited

Neural LiDAR Fields for Novel View Synthesis

Shengyu Huang, Zan Gojcic, Zian Wang +5

We present Neural Fields for LiDAR (NFL), a method to optimise a neural field scene representation from LiDAR measurements, with the goal of synthesizing realistic LiDAR scans from…

cs.CV2023

Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenes

Zian Wang, Tianchang Shen, Jun Gao +6

Reconstruction and intrinsic decomposition of scenes from captured imagery would enable many applications such as relighting and virtual object insertion. Recent NeRF based methods…

cs.CV2022★ 187 cited

GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images

Jun Gao, Tianchang Shen, Zian Wang +6

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of…

cs.CV2022

Neural Light Field Estimation for Street Scenes with Differentiable Virtual Object Insertion

Zian Wang, Wenzheng Chen, David Acuna +2

We consider the challenging problem of outdoor lighting estimation for the goal of photorealistic virtual object insertion into photographs. Existing works on outdoor lighting esti…