6 papers
Reproduction of High-frequency Vibration Experience by a Sensory Equivalent Conversion Method for the Standard Haptic SDK of Meta Quest 3
Daito Igarashi, Masashi Konyo, Satoshi Tadokoro
In recent years, there has been a growing demand for realistic haptic experiences in VR. This study employs the Intensity Segment Modulation (ISM) method to convert high-frequency…
Out-of-body Localization of Virtual Vibration Sources Using a Limited Numbers of Transducers on the Torso
Gen Ohara, Masashi Konyo, Satoshi Tadokoro
Stereohaptic vibration is an innovative vibrotactile technology that extends the conventional tactile localization to the surrounding space, representing a virtual vibration source…
Conveying Surroundings Information of a Robot End-Effector by Adjusting Controller Button Stiffness
Noel Alejandro Avila Campos, Masashi Konyo, Ranulfo Bezerra +2
This study addresses the challenge of low dexterity in teleoperation tasks caused by limited sensory feedback and visual occlusion. We propose a novel approach that integrates hapt…
Vibrotactile Feedback for a Remote Operated Robot with Noise Subtraction Based on Perceived Intensity
Ryoma Yamawaki, Takeru Shimamura, Noel Alejandro Avila Campos +4
There is a growing demand for teleoperated robots. This paper presents a novel method for reducing vibration noise generated by robot's own motion, which can disrupt the quality of…
Presenting the Sense of Effort through Vibration Based on Force Estimated by Inverse Dynamics in Videos
Ryoma Akai, Masashi Konyo, Satoshi Tadokoro
We present the sense of effort through vibration to help the video viewer understand how the person in the video moves the body. We suppose sense of effort is related to force, so…
Skill Transfer System that Visualizes and Presents Tactile Information in an AR Environment
Takaya Nida, Masamune Waga, Yuta Hamada +4
In recent years, the lack of successors for traditional skills has become an issue. To solve this problem, we propose a skill transfer system that presents tactile information in s…