collaborators

6 papers

cs.CV2024

MikuDance: Animating Character Art with Mixed Motion Dynamics

Jiaxu Zhang, Xianfang Zeng, Xin Chen +3

We propose MikuDance, a diffusion-based pipeline incorporating mixed motion dynamics to animate stylized character art. MikuDance consists of two key techniques: Mixed Motion Model…

cs.CV2024

MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers

Yiwen Chen, Tong He, Di Huang +9

Recently, 3D assets created via reconstruction and generation have matched the quality of manually crafted assets, highlighting their potential for replacement. However, this poten…

cs.CV2024

Scene123: One Prompt to 3D Scene Generation via Video-Assisted and Consistency-Enhanced MAE

Yiying Yang, Fukun Yin, Jiayuan Fan +3

As Artificial Intelligence Generated Content (AIGC) advances, a variety of methods have been developed to generate text, images, videos, and 3D objects from single or multimodal in…

cs.CV2024

Generative Motion Stylization of Cross-structure Characters within Canonical Motion Space

Jiaxu Zhang, Xin Chen, Gang Yu +1

Stylized motion breathes life into characters. However, the fixed skeleton structure and style representation hinder existing data-driven motion synthesis methods from generating s…

cs.CV2024

MeshXL: Neural Coordinate Field for Generative 3D Foundation Models

Sijin Chen, Xin Chen, Anqi Pang +11

The polygon mesh representation of 3D data exhibits great flexibility, fast rendering speed, and storage efficiency, which is widely preferred in various applications. However, giv…

cs.CV2024

Lightweight Model Pre-training via Language Guided Knowledge Distillation

Mingsheng Li, Lin Zhang, Mingzhen Zhu +4

This paper studies the problem of pre-training for small models, which is essential for many mobile devices. Current state-of-the-art methods on this problem transfer the represent…