3 papers
cs.GR2026
Closing Trajectories: Equation-Free Cyclic Animation via Koopman Surrogates
Shixun Huang, Siyuan Chen, Yue Chang +2
Cyclic animation is widely used in computer graphics and interactive content.It supports seamless playback in games, VR, and interactive simulation,where short clips must repeat sm…
cs.GR2026
Odd-DC: Generalizable Neural Model Reduction via Odd Difference-of-Convex Structure
Shixun Huang, Eitan Grinspun, Yue Chang
Model reduction is essential for real-time simulation of deformable objects. Linear techniques such as PCA provide structured and predictable behavior, but their limited expressive…
cs.GR2025
Lifting the Winding Number: Precise Discontinuities in Neural Fields for Physics Simulation
Yue Chang, Mengfei Liu, Zhecheng Wang +2
Cutting thin-walled deformable structures is common in daily life, but poses significant challenges for simulation due to the introduced spatial discontinuities. Traditional method…