activity
20212023
most citedViA: View-invariant Skeleton Action Representation Learning via Motion Retargeting

4 citations · 6 across the 5 of their papers we have counts for

collaborators

5 papers

cs.RO20232 cited

Automatic off-line design of robot swarms: exploring the transferability of control software and design methods across different platforms

Miquel Kegeleirs, David Garzón Ramos, Lorenzo Garattoni +2

Automatic off-line design is an attractive approach to implementing robot swarms. In this approach, a designer specifies a mission for the swarm, and an optimization process genera…

cs.CV2023

Self-Supervised Video Representation Learning via Latent Time Navigation

Di Yang, Yaohui Wang, Quan Kong +4

Self-supervised video representation learning aimed at maximizing similarity between different temporal segments of one video, in order to enforce feature persistence over time. Th…

cs.CV2023

Human-Scene Network: A Novel Baseline with Self-rectifying Loss for Weakly supervised Video Anomaly Detection

Snehashis Majhi, Rui Dai, Quan Kong +3

Video anomaly detection in surveillance systems with only video-level labels (i.e. weakly-supervised) is challenging. This is due to, (i) the complex integration of human and scene…

cs.CV20224 cited

ViA: View-invariant Skeleton Action Representation Learning via Motion Retargeting

Di Yang, Yaohui Wang, Antitza Dantcheva +3

Current self-supervised approaches for skeleton action representation learning often focus on constrained scenarios, where videos and skeleton data are recorded in laboratory setti…

cs.RO2021

DemoGrasp: Few-Shot Learning for Robotic Grasping with Human Demonstration

Pengyuan Wang, Fabian Manhardt, Luca Minciullo +4

The ability to successfully grasp objects is crucial in robotics, as it enables several interactive downstream applications. To this end, most approaches either compute the full 6D…