9 papers
Policy Improvement with Style-Specific Demonstrations
Lingfeng Li, Yunlong Lu, Yongyi Wang +1
Proficient game agents with diverse play styles enrich the gaming experience and enhance the replay value of games. However, recent advancements in game AI based on reinforcement l…
Beyond Autoregressive RTG: Conditioning via Injection Outside Sequential Modeling in Decision Transformer
Yongyi Wang, Hanyu Liu, Lingfeng Li +6
Decision Transformer (DT) formulates offline reinforcement learning as autoregressive sequence modeling, achieving promising results by predicting actions from a sequence of Return…
ShuttleEnv: An Interactive Data-Driven RL Environment for Badminton Strategy Modeling
Ang Li, Xinyang Gong, Bozhou Chen +5
We present ShuttleEnv, an interactive and data-driven simulation environment for badminton, designed to support reinforcement learning and strategic behavior analysis in fast-paced…
On Resolving Non-Preemptivity in Multitask Scheduling: An Optimal Algorithm in Deterministic and Stochastic Worlds
Wenxin Li
The efficient scheduling of multi-task jobs across multiprocessor systems has become increasingly critical with the rapid expansion of computational systems. This challenge, known…
Pareto-guided Pipeline for Distilling Featherweight AI Agents in Mobile MOBA Games
Xionghui Yang, Bozhou Chen, Yunlong Lu +8
Recent advances in game AI have demonstrated the feasibility of training agents that surpass top-tier human professionals in complex environments such as Honor of Kings (HoK), a le…
Mxplainer: Explain and Learn Insights by Imitating Mahjong Agents
Lingfeng Li, Yunlong Lu, Yongyi Wang +2
People need to internalize the skills of AI agents to improve their own capabilities. Our paper focuses on Mahjong, a multiplayer game involving imperfect information and requiring…