9 papers
Policy Improvement with Style-Specific Demonstrations
Lingfeng Li, Yunlong Lu, Yongyi Wang +1
Proficient game agents with diverse play styles enrich the gaming experience and enhance the replay value of games. However, recent advancements in game AI based on reinforcement l…
Beyond Autoregressive RTG: Conditioning via Injection Outside Sequential Modeling in Decision Transformer
Yongyi Wang, Hanyu Liu, Lingfeng Li +6
Decision Transformer (DT) formulates offline reinforcement learning as autoregressive sequence modeling, achieving promising results by predicting actions from a sequence of Return…
Synthetic POMDPs to Challenge Memory-Augmented RL: Memory Demand Structure Modeling
Yongyi Wang, Lingfeng Li, Bozhou Chen +5
Recent benchmarks for memory-augmented reinforcement learning (RL) have introduced partially observable Markov decision process (POMDP) environments in which agents must use histor…
ShuttleEnv: An Interactive Data-Driven RL Environment for Badminton Strategy Modeling
Ang Li, Xinyang Gong, Bozhou Chen +5
We present ShuttleEnv, an interactive and data-driven simulation environment for badminton, designed to support reinforcement learning and strategic behavior analysis in fast-paced…
Pareto-guided Pipeline for Distilling Featherweight AI Agents in Mobile MOBA Games
Xionghui Yang, Bozhou Chen, Yunlong Lu +8
Recent advances in game AI have demonstrated the feasibility of training agents that surpass top-tier human professionals in complex environments such as Honor of Kings (HoK), a le…
BotzoneBench: Scalable LLM Evaluation via Graded AI Anchors
Lingfeng Li, Yunlong Lu, Yuefei Zhang +7
Large Language Models (LLMs) are increasingly deployed in interactive environments requiring strategic decision-making, yet systematic evaluation of these capabilities remains chal…