5 papers · 1 filter
Policy Improvement with Style-Specific Demonstrations
Lingfeng Li, Yunlong Lu, Yongyi Wang +1
Proficient game agents with diverse play styles enrich the gaming experience and enhance the replay value of games. However, recent advancements in game AI based on reinforcement l…
ShuttleEnv: An Interactive Data-Driven RL Environment for Badminton Strategy Modeling
Ang Li, Xinyang Gong, Bozhou Chen +5
We present ShuttleEnv, an interactive and data-driven simulation environment for badminton, designed to support reinforcement learning and strategic behavior analysis in fast-paced…
BotzoneBench: Scalable LLM Evaluation via Graded AI Anchors
Lingfeng Li, Yunlong Lu, Yuefei Zhang +7
Large Language Models (LLMs) are increasingly deployed in interactive environments requiring strategic decision-making, yet systematic evaluation of these capabilities remains chal…
Mxplainer: Explain and Learn Insights by Imitating Mahjong Agents
Lingfeng Li, Yunlong Lu, Yongyi Wang +2
People need to internalize the skills of AI agents to improve their own capabilities. Our paper focuses on Mahjong, a multiplayer game involving imperfect information and requiring…
Adapting Rules of Official International Mahjong for Online Players
Chucai Wang, Lingfeng Li, Yunlong Lu +1
As one of the worldwide spread traditional game, Official International Mahjong can be played and promoted online through remote devices instead of requiring face-to-face interacti…