16 citations · 39 across the 16 of their papers we have counts for
16 papers
Splatter a Video: Video Gaussian Representation for Versatile Processing
Yang-Tian Sun, Yi-Hua Huang, Lin Ma +3
Video representation is a long-standing problem that is crucial for various down-stream tasks, such as tracking,depth prediction,segmentation,view synthesis,and editing. However, c…
Recent Advances in 3D Gaussian Splatting
Tong Wu, Yu-Jie Yuan, Ling-Xiao Zhang +4
The emergence of 3D Gaussian Splatting (3DGS) has greatly accelerated the rendering speed of novel view synthesis. Unlike neural implicit representations like Neural Radiance Field…
TripoSR: Fast 3D Object Reconstruction from a Single Image
Dmitry Tochilkin, David Pankratz, Zexiang Liu +7
This technical report introduces TripoSR, a 3D reconstruction model leveraging transformer architecture for fast feed-forward 3D generation, producing 3D mesh from a single image i…
Advances in 3D Generation: A Survey
Xiaoyu Li, Qi Zhang, Di Kang +7
Generating 3D models lies at the core of computer graphics and has been the focus of decades of research. With the emergence of advanced neural representations and generative model…
TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts
Jingyu Zhuang, Di Kang, Yan-Pei Cao +3
Text-driven 3D scene editing has gained significant attention owing to its convenience and user-friendliness. However, existing methods still lack accurate control of the specified…
Anti-Aliased Neural Implicit Surfaces with Encoding Level of Detail
Yiyu Zhuang, Qi Zhang, Ying Feng +6
We present LoD-NeuS, an efficient neural representation for high-frequency geometry detail recovery and anti-aliased novel view rendering. Drawing inspiration from voxel-based repr…