16 papers
Q-GeoMem: Question-Guided Geometric Memory for Video Spatial Reasoning
Xianqiang Gao, Qizhi Chen, Delin Qu +5
Video spatial reasoning requires accumulating viewpoint-dependent evidence over time while retaining information useful to the question being asked. Existing spatial video-language…
Cosmos 3: Omnimodal World Models for Physical AI
NVIDIA, :, Aditi +293
We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-t…
VGGT-Edit: Feed-forward Native 3D Scene Editing with Residual Field Prediction
Kaixin Zhu, Yiwen Tang, Yifan Yang +9
High-quality 3D scene reconstruction has recently advanced toward generalizable feed-forward architectures, enabling the generation of complex environments in a single forward pass…
FreeGaussian: Annotation-free Control of Articulated Objects via 3D Gaussian Splats with Flow Derivatives
Qizhi Chen, Delin Qu, Junli Liu +5
Reconstructing controllable Gaussian splats for articulated objects from monocular video is especially challenging due to its inherently insufficient constraints. Existing methods…
Learning 2D Invariant Affordance Knowledge for 3D Affordance Grounding
Xianqiang Gao, Pingrui Zhang, Delin Qu +4
3D Object Affordance Grounding aims to predict the functional regions on a 3D object and has laid the foundation for a wide range of applications in robotics. Recent advances tackl…
EO-1: An Open Unified Embodied Foundation Model for General Robot Control
Delin Qu, Haoming Song, Qizhi Chen +13
The human ability to seamlessly perform multimodal reasoning and physical interaction in the open world is a core goal for general purpose embodied intelligent systems. Recent visi…