15 papers
Q-GeoMem: Question-Guided Geometric Memory for Video Spatial Reasoning
Xianqiang Gao, Qizhi Chen, Delin Qu +5
Video spatial reasoning requires accumulating viewpoint-dependent evidence over time while retaining information useful to the question being asked. Existing spatial video-language…
Cosmos 3: Omnimodal World Models for Physical AI
NVIDIA, :, Aditi +293
We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-t…
VGGT-Edit: Feed-forward Native 3D Scene Editing with Residual Field Prediction
Kaixin Zhu, Yiwen Tang, Yifan Yang +9
High-quality 3D scene reconstruction has recently advanced toward generalizable feed-forward architectures, enabling the generation of complex environments in a single forward pass…
FreeGaussian: Annotation-free Control of Articulated Objects via 3D Gaussian Splats with Flow Derivatives
Qizhi Chen, Delin Qu, Junli Liu +5
Reconstructing controllable Gaussian splats for articulated objects from monocular video is especially challenging due to its inherently insufficient constraints. Existing methods…
Openfly: A comprehensive platform for aerial vision-language navigation
Yunpeng Gao, Chenhui Li, Zhongrui You +20
Vision-Language Navigation (VLN) aims to guide agents by leveraging language instructions and visual cues, playing a pivotal role in embodied AI. Indoor VLN has been extensively st…
EO-1: An Open Unified Embodied Foundation Model for General Robot Control
Delin Qu, Haoming Song, Qizhi Chen +13
The human ability to seamlessly perform multimodal reasoning and physical interaction in the open world is a core goal for general purpose embodied intelligent systems. Recent visi…