1 citations · 1 across the 4 of their papers we have counts for
4 papers
LiteVR: Interpretable and Lightweight Cybersickness Detection using Explainable AI
Ripan Kumar Kundu, Rifatul Islam, John Quarles +1
Cybersickness is a common ailment associated with virtual reality (VR) user experiences. Several automated methods exist based on machine learning (ML) and deep learning (DL) to de…
Standing Balance Improvement Using Vibrotactile Feedback in Virtual Reality
M. Rasel Mahmud, Michael Stewart, Alberto Cordova +1
Virtual Reality (VR) users often encounter postural instability, i.e., balance issues, which can be a significant impediment to universal usability and accessibility, particularly…
Auditory Feedback to Make Walking in Virtual Reality More Accessible
M. Rasel Mahmud, Michael Stewart, Alberto Cordova +1
The objective of this study is to investigate the impact of several auditory feedback modalities on gait (i.e., walking patterns) in virtual reality (VR). Prior research has substa…
Vibrotactile Feedback to Make Real Walking in Virtual Reality More Accessible
M. Rasel Mahmud, Michael Stewart, Alberto Cordova +1
This research aims to examine the effects of various vibrotactile feedback techniques on gait (i.e., walking patterns) in virtual reality (VR). Prior studies have demonstrated that…