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Ryan Goldade

4 papers hereh-index 26 citations5 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • middle author4

Across the 4 of 4 papers where every author was matched, so the position is known.

fields
  • cs.GR4

identity via Semantic Scholar / OpenAlex

collaborators

4 papers

cs.GR2026

Physics-Based Simulation of Contact-Induced Facial Wrinkling

Juan Sebastian Montes Maestre, Ladislav Kavan, Edmond Boyer +3

Facial skin dynamics are inherently challenging to simulate due to a combination of geometric, material, and anatomical complexities. Human skin is a nonlinear layered material wit…

cs.GR2026

HyperBones: Realtime Bone-driven Neural Garment Simulation with Hypernetwork Conditioning

Astitva Srivastava, Hsiao-Yu Chen, Ryan Goldade +9

Recent advances in garment simulation have brought high-quality results closer to real-time performance. Physics-based simulators can produce accurate motion, but remain too comput…

cs.GR2026

PhySkin: Physics-based Bone-driven Neural Garment Simulation

Astitva Srivastava, Hsiao-yu Chen, Ryan Goldade +7

Recent advances in digital avatar technology have enabled the generation of compelling virtual characters, but deploying these avatars on compute-constrained devices poses signific…

cs.GR2026

SkinCells: Sparse Skinning using Voronoi Cells

Egor Larionov, Igor Santesteban, Hsiao-yu Chen +6

For decades, real-time skinning has been the cornerstone of character animation in visual effects and games. Despite its importance, the creation of animatable digital assets remai…

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