2 citations · 3 across the 2 of their papers we have counts for
2 papers
cs.AI2023★ 2 cited
Towards Effective and Interpretable Human-Agent Collaboration in MOBA Games: A Communication Perspective
Yiming Gao, Feiyu Liu, Liang Wang +11
MOBA games, e.g., Dota2 and Honor of Kings, have been actively used as the testbed for the recent AI research on games, and various AI systems have been developed at the human leve…
cs.LG2021★ 1 cited
Learning Diverse Policies in MOBA Games via Macro-Goals
Yiming Gao, Bei Shi, Xueying Du +10
Recently, many researchers have made successful progress in building the AI systems for MOBA-game-playing with deep reinforcement learning, such as on Dota 2 and Honor of Kings. Ev…