21 citations · 57 across the 12 of their papers we have counts for
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cs.PL2025★ 3 cited
Exploring the Theory and Practice of Concurrency in the Entity-Component-System Pattern
Patrick Redmond, Jonathan Castello, José Manuel Calderón Trilla +1
The Entity-Component-System (ECS) software design pattern, long used in game development, encourages a clean separation of identity (entities), data properties (components), and co…
cs.PL2025
Freer Arrows and Why You Need Them in Haskell
Grant VanDomelen, Gan Shen, Lindsey Kuper +1
Freer monads are a useful structure commonly used in various domains due to their expressiveness. However, a known issue with freer monads is that they are not amenable to static a…