2 papers
cs.HC2018
Text Entry in Immersive Head-Mounted Display-based Virtual Reality using Standard Keyboards
Jens Grubert, Lukas Witzani, Eyal Ofek +3
We study the performance and user experience of two popular mainstream text entry devices, desktop keyboards and touchscreen keyboards, for use in Virtual Reality (VR) applications…
cs.HC2018
Effects of Hand Representations for Typing in Virtual Reality
Jens Grubert, Lukas Witzani, Eyal Ofek +3
Alphanumeric text entry is a challenge for Virtual Reality (VR) applications. VR enables new capabilities, impossible in the real world, such as an unobstructed view of the keyboar…