collaborators

9 papers

cs.CV2026

PixWorld: Unifying 3D Scene Generation and Reconstruction in Pixel Space

Sensen Gao, Zhaoqing Wang, Qihang Cao +3

3D reconstruction and generation are commonly tackled by separate paradigms: pixel-based regression for reconstruction, and latent diffusion for generation. Recent works attempt to…

cs.CL2026

Scaling Beyond Context: A Survey of Multimodal Retrieval-Augmented Generation for Document Understanding

Sensen Gao, Shanshan Zhao, Xu Jiang +7

Document understanding is critical for applications from financial analysis to scientific discovery. Current approaches, whether OCR-based pipelines feeding Large Language Models (…

cs.CV2026

OneWorld: Taming Scene Generation with 3D Unified Representation Autoencoder

Sensen Gao, Zhaoqing Wang, Qihang Cao +5

Existing diffusion-based 3D scene generation methods primarily operate in 2D image/video latent spaces, which makes maintaining cross-view appearance and geometric consistency inhe…

cs.CV2025

Taming Camera-Controlled Video Generation with Verifiable Geometry Reward

Zhaoqing Wang, Xiaobo Xia, Zhuolin Bie +4

Recent advances in video diffusion models have remarkably improved camera-controlled video generation, but most methods rely solely on supervised fine-tuning (SFT), leaving online…

cs.CV2025

SurfaceSplat: Connecting Surface Reconstruction and Gaussian Splatting

Zihui Gao, Jia-Wang Bian, Guosheng Lin +2

Surface reconstruction and novel view rendering from sparse-view images are challenging. Signed Distance Function (SDF)-based methods struggle with fine details, while 3D Gaussian…

cs.CV2025

Revisiting Depth Representations for Feed-Forward 3D Gaussian Splatting

Duochao Shi, Weijie Wang, Donny Y. Chen +4

Depth maps are widely used in feed-forward 3D Gaussian Splatting (3DGS) pipelines by unprojecting them into 3D point clouds for novel view synthesis. This approach offers advantage…