7 papers
GEM-Occ: From Visual Geometry Evidence to Embodied Semantic Occupancy Memory
Hu Zhu, Bohan Li, Xianda Guo +6
Semantic occupancy provides a structured spatial memory for embodied indoor agents by jointly representing occupied regions, observed free space, unknown areas, and object semantic…
OmniNWM: Omniscient Driving Navigation World Models
Bohan Li, Zhuang Ma, Dalong Du +10
Autonomous driving world models are expected to work effectively across three core dimensions: state, action, and reward. However, existing methods are typically restricted to frag…
From Articulated Kinematics to Routed Visual Control for Action-Conditioned Surgical Video Generation
Bohan Li, Shuojue Yang, Baorui Peng +10
Action-conditioned surgical video generation is a critical yet highly challenging problem for robotic surgery. The core difficulty is that low-dimensional control vectors must prec…
VGA-Bench: A Unified Benchmark and Multi-Model Framework for Video Aesthetics and Generation Quality Evaluation
Longteng Jiang, DanDan Zheng, Qianqian Qiao +7
The rapid advancement of AIGC-based video generation has underscored the critical need for comprehensive evaluation frameworks that go beyond traditional generation quality metrics…
ReWorld: Multi-Dimensional Reward Modeling for Embodied World Models
Baorui Peng, Wenyao Zhang, Liang Xu +5
Recently, video-based world models that learn to simulate the dynamics have gained increasing attention in robot learning. However, current approaches primarily emphasize visual ge…
VADB: A Large-Scale Video Aesthetic Database with Professional and Multi-Dimensional Annotations
Qianqian Qiao, DanDan Zheng, Yihang Bo +7
Video aesthetic assessment, a vital area in multimedia computing, integrates computer vision with human cognition. Its progress is limited by the lack of standardized datasets and…