collaborators

7 papers

cs.RO2026

GEM-Occ: From Visual Geometry Evidence to Embodied Semantic Occupancy Memory

Hu Zhu, Bohan Li, Xianda Guo +6

Semantic occupancy provides a structured spatial memory for embodied indoor agents by jointly representing occupied regions, observed free space, unknown areas, and object semantic…

cs.CV2026

OmniNWM: Omniscient Driving Navigation World Models

Bohan Li, Zhuang Ma, Dalong Du +10

Autonomous driving world models are expected to work effectively across three core dimensions: state, action, and reward. However, existing methods are typically restricted to frag…

cs.CV2026

From Articulated Kinematics to Routed Visual Control for Action-Conditioned Surgical Video Generation

Bohan Li, Shuojue Yang, Baorui Peng +10

Action-conditioned surgical video generation is a critical yet highly challenging problem for robotic surgery. The core difficulty is that low-dimensional control vectors must prec…

cs.CV2026

VGA-Bench: A Unified Benchmark and Multi-Model Framework for Video Aesthetics and Generation Quality Evaluation

Longteng Jiang, DanDan Zheng, Qianqian Qiao +7

The rapid advancement of AIGC-based video generation has underscored the critical need for comprehensive evaluation frameworks that go beyond traditional generation quality metrics…

cs.RO2026

ReWorld: Multi-Dimensional Reward Modeling for Embodied World Models

Baorui Peng, Wenyao Zhang, Liang Xu +5

Recently, video-based world models that learn to simulate the dynamics have gained increasing attention in robot learning. However, current approaches primarily emphasize visual ge…

cs.CV2025

VADB: A Large-Scale Video Aesthetic Database with Professional and Multi-Dimensional Annotations

Qianqian Qiao, DanDan Zheng, Yihang Bo +7

Video aesthetic assessment, a vital area in multimedia computing, integrates computer vision with human cognition. Its progress is limited by the lack of standardized datasets and…