activity
20162023
most citedVocabulARy: Learning Vocabulary in AR Supported by Keyword Visualisations

59 citations · 157 across the 5 of their papers we have counts for

collaborators

5 papers

cs.HC2023★ 4 cited

Investigating the Design Considerations for Integrating Text-to-Image Generative AI within Augmented Reality Environments

Yongquan Hu, Dawen Zhang, Mingyue Yuan +7

Generative Artificial Intelligence (GenAI) has emerged as a fundamental component of intelligent interactive systems, enabling the automatic generation of multimodal media content.…

cs.HC2022★ 59 cited

VocabulARy: Learning Vocabulary in AR Supported by Keyword Visualisations

Maheshya Weerasinghe, Verena Biener, Jens Grubert +4

Learning vocabulary in a primary or secondary language is enhanced when we encounter words in context. This context can be afforded by the place or activity we are engaged with. Ex…

cs.HC2022

Arigatō: Effects of Adaptive Guidance on Engagement and Performance in Augmented Reality Learning Environments

Maheshya Weerasinghe, Aaron Quigley, Klen Čopič Pucihar +3

Experiential learning (ExL) is the process of learning through experience or more specifically "learning through reflection on doing". In this paper, we propose a simulation of the…

cs.HC2018★ 53 cited

AdaM: Adapting Multi-User Interfaces for Collaborative Environments in Real-Time

Seonwook Park, Christoph Gebhardt, Roman Rädle +8

Developing cross-device multi-user interfaces (UIs) is a challenging problem. There are numerous ways in which content and interactivity can be distributed. However, good solutions…

cs.HC2016★ 41 cited

Challenges in Mobile Multi-Device Ecosystems

Jens Grubert, Matthias Kranz, Aaron Quigley

Coordinated multi-display environments from the desktop, second-screen to gigapixel display walls are increasingly common. Personal and intimate mobile and wearable devices such as…