53 citations · 58 across the 6 of their papers we have counts for
7 papers
"Here Be Sharks!": Enhancing Scientific Communication and Analysis through Authoring Interactivity
Caroline Berger, Josh Pollock, Dylan Wooton +2
We report on a case study for designing authoring environments for interactive visualizations to enhance scientific work. We conducted a workshop and prototype review with a group…
Social.Wiki: A Web Held in Common
Theia Henderson, Carmel Schare, Ana Dodik +4
Many of the websites people depend on have owners whose interests are not fully aligned with their users. We address the root of this problem by presenting a reimagining of the web…
Participatory AI: A Scandinavian Approach to Human-Centered AI
Niklas Elmqvist, Eve Hoggan, Hans-Jörg Schulz +45
AI's transformative impact on work, education, and everyday life makes it as much a political artifact as a technological one. Current AI models are opaque, centralized, and overly…
Automating the Path: An R&D Agenda for Human-Centered AI and Visualization
Niklas Elmqvist, Clemens Nylandsted Klokmose
The emergence of generative AI, large language models (LLMs), and foundation models is fundamentally reshaping computer science, and visualization and visual analytics are no excep…
What was Hybrid? A Systematic Review of Hybrid Collaboration and Meetings Research
Thomas Neumayr, Banu Saatci, Sean Rintel +2
Interest in hybrid collaboration and meetings (HCM), where several co-located participants engage in coordinated work with remote participants, is gaining unprecedented momentum af…
SciNote: Collaborative Problem Solving and Argumentation Tool
Janet Rafner, Arthur Hjorth, Carrie Weidner +4
As educators push for students to learn science by doing science, there is a need for computational scaffolding to assist students' evaluation of scientific evidence and argument b…
AdaM: Adapting Multi-User Interfaces for Collaborative Environments in Real-Time
Seonwook Park, Christoph Gebhardt, Roman Rädle +8
Developing cross-device multi-user interfaces (UIs) is a challenging problem. There are numerous ways in which content and interactivity can be distributed. However, good solutions…