5 papers
MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videos
Taeyeon Kim, Youngju Na, Jumin Lee +3
Transferring articulated motion from monocular videos to rigged 3D characters is challenging due to pose ambiguity in 2D observations and morphological differences between source a…
Token Warping Helps MLLMs Look from Nearby Viewpoints
Phillip Y. Lee, Chanho Park, Mingue Park +3
Can warping tokens, rather than pixels, help multimodal large language models (MLLMs) understand how a scene appears from a nearby viewpoint? While MLLMs perform well on visual rea…
BoxSplitGen: A Generative Model for 3D Part Bounding Boxes in Varying Granularity
Juil Koo, Wei-Tung Lin, Chanho Park +2
Human creativity follows a perceptual process, moving from abstract ideas to finer details during creation. While 3D generative models have advanced dramatically, models specifical…
Proxy-Free Gaussian Splats Deformation with Splat-Based Surface Estimation
Jaeyeong Kim, Seungwoo Yoo, Minhyuk Sung
We introduce SpLap, a proxy-free deformation method for Gaussian splats (GS) based on a Laplacian operator computed from our novel surface-aware splat graph. Existing approaches to…
PartSTAD: 2D-to-3D Part Segmentation Task Adaptation
Hyunjin Kim, Minhyuk Sung
We introduce PartSTAD, a method designed for the task adaptation of 2D-to-3D segmentation lifting. Recent studies have highlighted the advantages of utilizing 2D segmentation model…