128 citations · 130 across the 5 of their papers we have counts for
6 papers
Spatons: Spatiotonally Localized Building Blocks for Efficient XR Predistortion
Mohammadjavad Maheronnaghsh, Sushant Kondguli, Steve Mann +1
We present Spatons, a family of compositional, spatially localized neural operators for computationally efficient XR (extended reality) predistortion and distortion compensation. X…
Beyond the Metaverse: XV (eXtended meta/uni/Verse)
Steve Mann, Yu Yuan, Tom Furness +2
We propose the term and concept XV (eXtended meta/omni/uni/Verse) as an alternative to, and generalization of, the shared/social virtual reality widely known as ``metaverse''. XV i…
Wearable Affective Memory Augmentation
Cayden Pierce, Steve Mann
Human memory prioritizes the storage and recall of information that is emotionally-arousing and/or important in a process known as value-directed memory. When experiencing a stream…
"Vironment": An Art of Wearable Social Distancing
Steve Mann, Cayden Pierce, Christopher Tong +1
"Vironment" is a series of art pieces, social commentary, technology, etc., based on wearable health technologies of social-distancing, culminating in a social-distancing device th…
Deep Learning for Enhanced Scratch Input
Aman Bhargava, Alice X. Zhou, Adam Carnaffan +1
The vibrations generated from scratching and tapping on surfaces can be highly expressive and recognizable, and have therefore been proposed as a method of natural user interface (…
All Reality: Virtual, Augmented, Mixed (X), Mediated (X,Y), and Multimediated Reality
Steve Mann, Tom Furness, Yu Yuan +2
The contributions of this paper are: (1) a taxonomy of the "Realities" (Virtual, Augmented, Mixed, Mediated, etc.), and (2) some new kinds of "reality" that come from nature itself…