4 papers
Pocket Game Jams: a Constructionist Approach at Schools
Anja Petri, Christian Schindler, Wolfgang Slany +2
The constructionist approach is more interested in constructing personal experience than about acquiring information. It states that learning is most effective when building knowle…
Pocket Code: a mobile app for game jams to facilitate classroom learning through game creation
Bernadette Spieler, Anja Petri, Christian Schindler +5
Game jams are a way to create games under fast-paced conditions and certain constraints. The increase in game jam events all over the world, their engaging and creative nature, wit…
The role of game jams in developing informal learning of computational thinking: a cross-european case study
Helen Boulton, Bernadette Spieler, Anja Petri +3
This paper will present a cross-European experience of game jams as part of a Horizon 2020 funded project: No-one Left Behind (NOLB). The NOLB project was created to unlock inclusi…
Game Design with Pocket Code: Providing a Constructionist Environment for Girls in the School Context
Anja Petri, Christian Schindler, Wolfgang Slany +1
The widespread use of mobile phones is changing how learning takes place in many disciplines and contexts. As a scenario in a constructionist learning environment, students are giv…