6 papers · 1 filter
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine?
Tongxu Luo, Rongsheng Wang, Jiaxi Bi +22
Game generation is an emerging application of coding agents, requiring models to transform natural-language specifications into playable interactive systems. Unlike traditional cod…
HiMed: Incentivizing Hindi Reasoning in Medical LLMs
Dingfeng Jiang, Han Yan, Chenze Ma +12
Medical large language models hold promise for reducing healthcare disparities, yet Hindi remains severely underrepresented. While medical LLMs excel in high-resource languages, th…
S2S-Arena: Evaluating Paralinguistic Instruction Following in Speech-to-Speech Models
Feng Jiang, Zhiyu Lin, Yiyang Liu +6
Recent advances in large language models (LLMs) have fundamentally reshaped speech-to-speech (S2S) systems, enabling increasingly natural spoken interaction. However, existing benc…
Soundwave: Less is More for Speech-Text Alignment in LLMs
Yuhao Zhang, Zhiheng Liu, Fan Bu +3
Existing end-to-end speech large language models (LLMs) usually rely on large-scale annotated data for training, while data-efficient training has not been discussed in depth. We f…
Roadmap towards Superhuman Speech Understanding using Large Language Models
Fan Bu, Yuhao Zhang, Xidong Wang +3
The success of large language models (LLMs) has prompted efforts to integrate speech and audio data, aiming to create general foundation models capable of processing both textual a…
The Evolution of Popularity and Images of Characters in Marvel Cinematic Universe Fanfictions
Fan Bu
This analysis proposes a new topic model to study the yearly trends in Marvel Cinematic Universe fanfictions on three levels: character popularity, character images/topics, and voc…