1 citations · 1 across the 5 of their papers we have counts for
8 papers
GARDEN: Gravity-Aligned Reconstruction of Disentangled ENvironments from RGB images
Jiahao Sun, Dingkun Wei, Zehong Shen +3
Converting multi-view RGB observations into simulation-ready 3D environments remains challenging because current reconstruction pipelines produce monolithic scene representations w…
PointSplat: Compact Gaussian Splatting via Human-Centric Prediction
Yujie Guo, Yudong Jin, Lingteng Qiu +7
Producing 3D human representations from input views on the fly is essential for immersive live streaming systems, where representation compactness is as critical as high fidelity g…
Natural Human Motion Recovery by Aligning High-Order Temporal Dynamics from Monocular Videos
Dingkun Wei, Zehong Shen, Yan Xia +3
Human motion recovered from monocular videos often appears overly smooth or dynamically inconsistent, even when joint positions are numerically accurate. We observe that this limit…
Motion-2-To-3: Leveraging 2D Motion Data for 3D Motion Generations
Ruoxi Guo, Huaijin Pi, Zehong Shen +8
Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture da…
Advancing Open-source World Models
Robbyant Team, Zelin Gao, Qiuyu Wang +21
We present LingBot-World, an open-sourced world simulator stemming from video generation. Positioned as a top-tier world model, LingBot-World offers the following features. (1) It…
MatchAnything: Universal Cross-Modality Image Matching with Large-Scale Pre-Training
Xingyi He, Hao Yu, Sida Peng +4
Image matching, which aims to identify corresponding pixel locations between images, is crucial in a wide range of scientific disciplines, aiding in image registration, fusion, and…