activity
20182026
most citedHandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Network

14 citations · 25 across the 12 of their papers we have counts for

collaborators

12 papers

cs.CV2026

Language-Assisted Super-Resolution from Real-World Low-Resolution Patches

Joonkyu Park, Kyoung Mu Lee

Single image super-resolution aims to reconstruct high-resolution (HR) images from low-resolution (LR) inputs. Training SR models typically requires paired HR-LR data, which is dif…

cs.CV2025

MARS2 2025 Challenge on Multimodal Reasoning: Datasets, Methods, Results, Discussion, and Outlook

Peng Xu, Shengwu Xiong, Jiajun Zhang +125

This paper reviews the MARS2 2025 Challenge on Multimodal Reasoning. We aim to bring together different approaches in multimodal machine learning and LLMs via a large benchmark. We…

cs.CV2024

GS-Blur: A 3D Scene-Based Dataset for Realistic Image Deblurring

Dongwoo Lee, Joonkyu Park, Kyoung Mu Lee

To train a deblurring network, an appropriate dataset with paired blurry and sharp images is essential. Existing datasets collect blurry images either synthetically by aggregating…

eess.IV2024

Rethinking RGB Color Representation for Image Restoration Models

Jaerin Lee, JoonKyu Park, Sungyong Baik +1

Image restoration models are typically trained with a pixel-wise distance loss defined over the RGB color representation space, which is well known to be a source of blurry and unr…

cs.CV2023★ 1 cited

Extract-and-Adaptation Network for 3D Interacting Hand Mesh Recovery

JoonKyu Park, Daniel Sungho Jung, Gyeongsik Moon +1

Understanding how two hands interact with each other is a key component of accurate 3D interacting hand mesh recovery. However, recent Transformer-based methods struggle to learn t…

cs.CV2023

Recovering 3D Hand Mesh Sequence from a Single Blurry Image: A New Dataset and Temporal Unfolding

Yeonguk Oh, JoonKyu Park, Jaeha Kim +2

Hands, one of the most dynamic parts of our body, suffer from blur due to their active movements. However, previous 3D hand mesh recovery methods have mainly focused on sharp hand…

cs.CV2022★ 1 cited

Pay Attention to Hidden States for Video Deblurring: Ping-Pong Recurrent Neural Networks and Selective Non-Local Attention

JoonKyu Park, Seungjun Nah, Kyoung Mu Lee

Video deblurring models exploit information in the neighboring frames to remove blur caused by the motion of the camera and the objects. Recurrent Neural Networks~(RNNs) are often…

cs.CV2022★ 14 cited

HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Network

JoonKyu Park, Yeonguk Oh, Gyeongsik Moon +2

Hands are often severely occluded by objects, which makes 3D hand mesh estimation challenging. Previous works often have disregarded information at occluded regions. However, we ar…

eess.IV2022★ 2 cited

Recurrence-in-Recurrence Networks for Video Deblurring

Joonkyu Park, Seungjun Nah, Kyoung Mu Lee

State-of-the-art video deblurring methods often adopt recurrent neural networks to model the temporal dependency between the frames. While the hidden states play key role in delive…

cs.CV2021★ 2 cited

Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenes

Hongsuk Choi, Gyeongsik Moon, JoonKyu Park +1

We consider the problem of recovering a single person's 3D human mesh from in-the-wild crowded scenes. While much progress has been in 3D human mesh estimation, existing methods st…

cs.CV2018

Generative Adversarial Networks for Unsupervised Object Co-localization

Junsuk Choe, Joo Hyun Park, Hyunjung Shim

This paper introduces a novel approach for unsupervised object co-localization using Generative Adversarial Networks (GANs). GAN is a powerful tool that can implicitly learn unknow…

cs.CV2018★ 5 cited

Improved Techniques For Weakly-Supervised Object Localization

Junsuk Choe, Joo Hyun Park, Hyunjung Shim

We propose an improved technique for weakly-supervised object localization. Conventional methods have a limitation that they focus only on most discriminative parts of the target o…