7 papers
DeSeG: Decoupling Semantic Intent and Geometric Constraints for Physically Plausible Human-Scene Interaction
Jiakun Li, Zhe Li, Wenqiang Wu +4
Synthesizing physically plausible human-scene interactions (HSI) remains a critical challenge in computer vision and the development of human avatars. Although recent generative mo…
Learning Trajectory-Aware Multimodal Large Language Models for Video Reasoning Segmentation
Jingnan Luo, Mingqi Gao, Jun Liu +2
The prosperity of Multimodal Large Language Models (MLLMs) has stimulated the demand for video reasoning segmentation, which aims to segment video objects based on human instructio…
ArtiWorld: LLM-Driven Articulation of 3D Objects in Scenes
Yixuan Yang, Luyang Xie, Zhen Luo +4
Building interactive simulators and scalable robot-learning environments requires a large number of articulated assets. However, most existing 3D assets in simulation are rigid, an…
SCORP: Scene-Consistent Object Refinement via Proxy Generation and Tuning
Ziwei Chen, Ziling Liu, Zitong Huang +2
Viewpoint missing of objects is common in scene reconstruction, as camera paths typically prioritize capturing the overall scene structure rather than individual objects. This make…
OptiScene: LLM-driven Indoor Scene Layout Generation via Scaled Human-aligned Data Synthesis and Multi-Stage Preference Optimization
Yixuan Yang, Zhen Luo, Tongsheng Ding +5
Automatic indoor layout generation has attracted increasing attention due to its potential in interior design, virtual environment construction, and embodied AI. Existing methods f…
Leveraging Geometric Priors for Unaligned Scene Change Detection
Ziling Liu, Ziwei Chen, Mingqi Gao +2
Unaligned Scene Change Detection aims to detect scene changes between image pairs captured at different times without assuming viewpoint alignment. To handle viewpoint variations,…