113 citations · 183 across the 4 of their papers we have counts for
4 papers
SLAMBench2: Multi-Objective Head-to-Head Benchmarking for Visual SLAM
Bruno Bodin, Harry Wagstaff, Sajad Saeedi +9
SLAM is becoming a key component of robotics and augmented reality (AR) systems. While a large number of SLAM algorithms have been presented, there has been little effort to unify…
Navigating the Landscape for Real-time Localisation and Mapping for Robotics and Virtual and Augmented Reality
Sajad Saeedi, Bruno Bodin, Harry Wagstaff +23
Visual understanding of 3D environments in real-time, at low power, is a huge computational challenge. Often referred to as SLAM (Simultaneous Localisation and Mapping), it is cent…
Project Beehive: A Hardware/Software Co-designed Stack for Runtime and Architectural Research
Christos Kotselidis, Andrey Rodchenko, Colin Barrett +14
The end of Dennard scaling combined with stagnation in architectural and compiler optimizations makes it challenging to achieve significant performance deltas. Solutions based sole…
Introducing SLAMBench, a performance and accuracy benchmarking methodology for SLAM
Luigi Nardi, Bruno Bodin, M. Zeeshan Zia +9
Real-time dense computer vision and SLAM offer great potential for a new level of scene modelling, tracking and real environmental interaction for many types of robot, but their hi…