collaborators

7 papers

cs.CV2026

Multiplayer Interactive World Models with Representation Autoencoders

Anthony Hu, Václav Volhejn, Adrien Ramanana Rahary +24

We introduce the first multiplayer world model for highly dynamic environments governed by complex physical interactions. Whereas single-player world models treat the other agents…

cs.CV2026

Vision-as-Inverse-Graphics Agent via Interleaved Multimodal Reasoning

Shaofeng Yin, Jiaxin Ge, Zora Zhiruo Wang +6

Vision-as-inverse-graphics, the concept of reconstructing images into editable programs, remains challenging for Vision-Language Models (VLMs), which inherently lack fine-grained s…

cs.CV2025

GenLit: Reformulating Single-Image Relighting as Video Generation

Shrisha Bharadwaj, Haiwen Feng, Giorgio Becherini +2

Manipulating the illumination of a 3D scene within a single image represents a fundamental challenge in computer vision and graphics. This problem has traditionally been addressed…

cs.CV2025

ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness

Boqian Li, Haiwen Feng, Zeyu Cai +2

Fitting a body to a 3D clothed human point cloud is a common yet challenging task. Traditional optimization-based approaches use multi-stage pipelines that are sensitive to pose in…

cs.CV2025

St4RTrack: Simultaneous 4D Reconstruction and Tracking in the World

Haiwen Feng, Junyi Zhang, Qianqian Wang +5

Dynamic 3D reconstruction and point tracking in videos are typically treated as separate tasks, despite their deep connection. We propose St4RTrack, a feed-forward framework that s…

cs.CV2025

InterDyn: Controllable Interactive Dynamics with Video Diffusion Models

Rick Akkerman, Haiwen Feng, Michael J. Black +2

Predicting the dynamics of interacting objects is essential for both humans and intelligent systems. However, existing approaches are limited to simplified, toy settings and lack g…