6 citations · 6 across the 8 of their papers we have counts for
8 papers
3DTV: A Feedforward Interpolation Network for Real-Time View Synthesis
Stefan Schulz, Fernando Edelstein, Hannah Dröge +2
Real-time free-viewpoint rendering requires balancing multi-camera redundancy with the latency constraints of interactive applications. We address this challenge by combining light…
Neu-PiG: Neural Preconditioned Grids for Fast Dynamic Surface Reconstruction on Long Sequences
Julian Kaltheuner, Hannah Dröge, Markus Plack +2
Temporally consistent surface reconstruction of dynamic 3D objects from unstructured point cloud data remains challenging, especially for very long sequences. Existing methods eith…
Transformer-Based Inpainting for Real-Time 3D Streaming in Sparse Multi-Camera Setups
Leif Van Holland, Domenic Zingsheim, Mana Takhsha +4
High-quality 3D streaming from multiple cameras is crucial for immersive experiences in many AR/VR applications. The limited number of views - often due to real-time constraints -…
Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap
Elisabeth Jüttner, Janelle Pfeifer, Leona Krath +4
Volumetric video relighting is essential for bringing captured performances into virtual worlds, but current approaches struggle to deliver temporally stable, production-ready resu…
Capture Stage Matting: Challenges, Approaches, and Solutions for Offline and Real-Time Processing
Hannah Dröge, Janelle Pfeifer, Saskia Rabich +3
Capture stages are high-end sources of state-of-the-art recordings for downstream applications in movies, games, and other media. One crucial step in almost all pipelines is mattin…
VHS: High-Resolution Iterative Stereo Matching with Visual Hull Priors
Markus Plack, Hannah Dröge, Leif Van Holland +1
We present a stereo-matching method for depth estimation from high-resolution images using visual hulls as priors, and a memory-efficient technique for the correlation computation.…
Occlusion Fields: An Implicit Representation for Non-Line-of-Sight Surface Reconstruction
Javier Grau, Markus Plack, Patrick Haehn +2
Non-line-of-sight reconstruction (NLoS) is a novel indirect imaging modality that aims to recover objects or scene parts outside the field of view from measurements of light that i…
Residuum-Condition Diagram and Reduction of Over-Complete Endmember-Sets
Christoph Schikora, Markus Plack, Andreas Kolb
Extracting reference spectra, or endmembers (EMs) from a given multi- or hyperspectral image, as well as estimating the size of the EM set, plays an important role in multispectral…