20 citations · 36 across the 27 of their papers we have counts for
5 papers · 1 filter
HoloTetSphere: Unified TetSphere Mesh Reconstruction for Physical Simulations
YaQiao Dai, Renjiao Yi, Zhirui Gao +3
Standard pipelines for physics-ready 3D reconstruction rely on a decoupled two-stage paradigm: extracting surface geometry followed by an error-prone tetrahedralization process. Wh…
Tensorformer: Normalized Matrix Attention Transformer for High-quality Point Cloud Reconstruction
Hui Tian, Zheng Qin, Renjiao Yi +2
Surface reconstruction from raw point clouds has been studied for decades in the computer graphics community, which is highly demanded by modeling and rendering applications nowada…
Fusion-Aware Point Convolution for Online Semantic 3D Scene Segmentation
Jiazhao Zhang, Chenyang Zhu, Lintao Zheng +1
Online semantic 3D segmentation in company with real-time RGB-D reconstruction poses special challenges such as how to perform 3D convolution directly over the progressively fused…
Active Scene Understanding via Online Semantic Reconstruction
Lintao Zheng, Chenyang Zhu, Jiazhao Zhang +4
We propose a novel approach to robot-operated active understanding of unknown indoor scenes, based on online RGBD reconstruction with semantic segmentation. In our method, the expl…
SCORES: Shape Composition with Recursive Substructure Priors
Chenyang Zhu, Kai Xu, Siddhartha Chaudhuri +2
We introduce SCORES, a recursive neural network for shape composition. Our network takes as input sets of parts from two or more source 3D shapes and a rough initial placement of t…