collaborators

8 papers

cs.CV2026

Point as Skeleton: Accumulated Point Cloud Enhanced Autoregressive Generation for Closed-Loop Autonomous Driving Simulation

Songbur Wong, Xiaosong Jia, Junqi You +12

Evaluating end-to-end autonomous driving (E2E-AD) remains challenging, as existing driving simulation methods often trade off closed-loop interactivity (e.g., CARLA) and real-world…

cs.CV2026

WorldBagel: Uncovering the Power of Unified Multimodal Models for Vision-Language-Action-World Modeling

Zelin Zhao, Min Shi, Bo Yuan +5

World models aim to capture environment dynamics in ways that support perception, reasoning, and action, and have recently become a central direction in Vision-Language-Action-Worl…

cs.CV2026

ACWM-Phys: Investigating Generalized Physical Interaction in Action-Conditioned Video World Models

Haotian Xue, Yipu Chen, Liqian Ma +4

Action-conditioned world models (ACWMs) have shown strong promise for video prediction and decision-making. However, existing benchmarks are largely restricted to egocentric naviga…

cs.CV2026

MV-S2V: Multi-View Subject-Consistent Video Generation

Ziyang Song, Xinyu Gong, Bangya Liu +1

Existing Subject-to-Video Generation (S2V) methods have achieved high-fidelity and subject-consistent video generation, yet remain constrained to single-view subject references. Th…

cs.CV2026

Beyond a Single Frame: Multi-Frame Spatially Grounded Reasoning Across Volumetric MRI

Lama Moukheiber, Caleb M. Yeung, Haotian Xue +3

Spatial reasoning and visual grounding are core capabilities for vision-language models (VLMs), yet most medical VLMs produce predictions without transparent reasoning or spatial e…

cs.CV2026

ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learning

Bangya Liu, Xinyu Gong, Zelin Zhao +6

Human-object interaction (HOI) video generation has garnered increasing attention due to its promising applications in digital humans, e-commerce, advertising, and robotics imitati…