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Hexu Zhao

4 papers hereh-index 255 citations4 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author3
  • middle author1

Across the 4 of 4 papers where every author was matched, so the position is known.

fields
  • cs.CV3
  • cs.DC1

identity via Semantic Scholar / OpenAlex

collaborators

4 papers

cs.CV2026

WildCity: A Real-World City-Scale Testbed for Rendering, Simulation, and Spatial Intelligence

Xiangyu Han, Mengyu Yang, Jiaqi Li +9

Humans can navigate an unfamiliar city and gradually form a coherent spatial mental map spanning tens of square kilometers. Can AI build spatial representations at a comparable sca…

cs.DC2025

Scaling Point-based Differentiable Rendering for Large-scale Reconstruction

Hexu Zhao, Xiaoteng Liu, Xiwen Min +6

Point-based Differentiable Rendering (PBDR) enables high-fidelity 3D scene reconstruction, but scaling PBDR to high-resolution and large scenes requires efficient distributed train…

cs.CV2025

CLM: Removing the GPU Memory Barrier for 3D Gaussian Splatting

Hexu Zhao, Xiwen Min, Xiaoteng Liu +6

3D Gaussian Splatting (3DGS) is an increasingly popular novel view synthesis approach due to its fast rendering time, and high-quality output. However, scaling 3DGS to large (or in…

cs.CV2025

On Scaling Up 3D Gaussian Splatting Training

Hexu Zhao, Haoyang Weng, Daohan Lu +4

3D Gaussian Splatting (3DGS) is increasingly popular for 3D reconstruction due to its superior visual quality and rendering speed. However, 3DGS training currently occurs on a sing…

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