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20192025
most citedMAGES 3.0: Tying the knot of medical VR

19 citations · 31 across the 8 of their papers we have counts for

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5 papers · 1 filter

cs.GR2023

UniSG^GA: A 3D scenegraph powered by Geometric Algebra unifying geometry, behavior and GNNs towards generative AI

Manos Kamarianakis, Antonis Protopsaltis, Dimitris Angelis +3

This work presents the introduction of UniSG^GA, a novel integrated scenegraph structure, that to incorporates behavior and geometry data on a 3D scene. It is specifically designed…

cs.GR2022

MAGES 4.0: Accelerating the world's transition to VR training and democratizing the authoring of the medical metaverse

Paul Zikas, Antonis Protopsaltis, Nick Lydatakis +14

In this work, we propose MAGES 4.0, a novel Software Development Kit (SDK) to accelerate the creation of collaborative medical training applications in VR/AR. Our solution is essen…

cs.GR2022

Recording and replaying psychomotor user actions in VR

Manos Kamarianakis, Ilias Chrysovergis, Mike Kentros +1

We introduce a novel method that describes the functionality and characteristics of an efficient VR recorder with replay capabilities, implemented in a modern game engine, publicly…

cs.GR2022

Less Is More: Efficient Networked VR Transformation Handling Using Geometric Algebra

Manos Kamarianakis, Ilias Chrysovergis, Nick Lydatakis +2

As shared, collaborative, networked, virtual environments become increasingly popular, various challenges arise regarding the efficient transmission of model and scene transformati…

cs.GR2019★ 12 cited

A True AR Authoring Tool for Interactive Virtual Museums

Efstratios Geronikolakis, Paul Zikas, Steve Kateros +4

In this work, a new and innovative way of spatial computing that appeared recently in the bibliography called True Augmented Reality (AR), is employed in cultural heritage preserva…