4 papers
SPEAR: A Simulator for Photorealistic Embodied AI Research
Mike Roberts, Renhan Wang, Rushikesh Zawar +10
Interactive simulators have become powerful tools for training embodied agents and generating synthetic visual data, but existing photorealistic simulators suffer from limited gene…
CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Control
Habib Slim, Shariq Farooq Bhat, Mohamed Elhoseiny +2
Creating and editing high-quality 3D content remains a central challenge in computer graphics. We address this challenge by introducing CompoSE, a novel method for Compositional Sy…
RELIC: Interactive Video World Model with Long-Horizon Memory
Yicong Hong, Yiqun Mei, Chongjian Ge +11
A truly interactive world model requires three key ingredients: real-time long-horizon streaming, consistent spatial memory, and precise user control. However, most existing approa…
PISA Experiments: Exploring Physics Post-Training for Video Diffusion Models by Watching Stuff Drop
Chenyu Li, Oscar Michel, Xichen Pan +3
Large-scale pre-trained video generation models excel in content creation but are not reliable as physically accurate world simulators out of the box. This work studies the process…