76 citations · 95 across the 14 of their papers we have counts for
5 papers · 1 filter
UW-SDF: Exploiting Hybrid Geometric Priors for Neural SDF Reconstruction from Underwater Multi-view Monocular Images
Zeyu Chen, Jingyi Tang, Gu Wang +4
Due to the unique characteristics of underwater environments, accurate 3D reconstruction of underwater objects poses a challenging problem in tasks such as underwater exploration a…
RegionDrag: Fast Region-Based Image Editing with Diffusion Models
Jingyi Lu, Xinghui Li, Kai Han
Point-drag-based image editing methods, like DragDiffusion, have attracted significant attention. However, point-drag-based approaches suffer from computational overhead and misint…
When LLMs step into the 3D World: A Survey and Meta-Analysis of 3D Tasks via Multi-modal Large Language Models
Xianzheng Ma, Brandon Smart, Yash Bhalgat +14
As large language models (LLMs) evolve, their integration with 3D spatial data (3D-LLMs) has seen rapid progress, offering unprecedented capabilities for understanding and interact…
GenesisTex: Adapting Image Denoising Diffusion to Texture Space
Chenjian Gao, Boyan Jiang, Xinghui Li +2
We present GenesisTex, a novel method for synthesizing textures for 3D geometries from text descriptions. GenesisTex adapts the pretrained image diffusion model to texture space by…
GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing
Jing Wu, Jia-Wang Bian, Xinghui Li +4
We propose GaussCtrl, a text-driven method to edit a 3D scene reconstructed by the 3D Gaussian Splatting (3DGS). Our method first renders a collection of images by using the 3DGS a…