12 citations · 45 across the 35 of their papers we have counts for
13 papers · 1 filter
3DGS-VBench: A Comprehensive Video Quality Evaluation Benchmark for 3DGS Compression
Yuke Xing, William Gordon, Qi Yang +3
3D Gaussian Splatting (3DGS) enables real-time novel view synthesis with high visual fidelity, but its substantial storage requirements hinder practical deployment, prompting state…
Point Cloud Compression and Objective Quality Assessment: A Survey
Yiling Xu, Yujie Zhang, Shuting Xia +6
The rapid growth of 3D point cloud data, driven by applications in autonomous driving, robotics, and immersive environments, has led to criticals demand for efficient compression a…
3DGS-IEval-15K: A Large-scale Image Quality Evaluation Database for 3D Gaussian-Splatting
Yuke Xing, Jiarui Wang, Peizhi Niu +3
3D Gaussian Splatting (3DGS) has emerged as a promising approach for novel view synthesis, offering real-time rendering with high visual fidelity. However, its substantial storage…
Rasterizing Wireless Radiance Field via Deformable 2D Gaussian Splatting
Mufan Liu, Cixiao Zhang, Qi Yang +6
Modeling the wireless radiance field (WRF) is fundamental to modern communication systems, enabling key tasks such as localization, sensing, and channel estimation. Traditional app…
DPCD: A Quality Assessment Database for Dynamic Point Clouds
Yating Liu, Yujie Zhang, Qi Yang +3
Recently, the advancements in Virtual/Augmented Reality (VR/AR) have driven the demand for Dynamic Point Clouds (DPC). Unlike static point clouds, DPCs are capable of capturing tem…
Textured mesh Quality Assessment using Geometry and Color Field Similarity
Kaifa Yang, Qi Yang, Zhu Li +1
Textured mesh quality assessment (TMQA) is critical for various 3D mesh applications. However, existing TMQA methods often struggle to provide accurate and robust evaluations. Moti…
ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstruction
He Huang, Qi Yang, Mufan Liu +2
Existing 4D Gaussian Splatting methods rely on per-Gaussian deformation from a canonical space to target frames, which overlooks redundancy among adjacent Gaussian primitives and r…
Video Streaming with Kairos: An MPC-Based ABR with Streaming-Aware Throughput Prediction
Ziyu Zhong, Mufan Liu, Le Yang +3
In this paper, we present Kairos, a model predictive control (MPC)-based adaptive bitrate (ABR) scheme that integrates streaming-aware throughput predictions to enhance video strea…
Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Model
Mufan Liu, Qi Yang, He Huang +4
3D Gaussian Splatting (3DGS) has emerged as an efficient and high-fidelity paradigm for novel view synthesis. To adapt 3DGS for dynamic content, deformable 3DGS incorporates tempor…
Progressively Deformable 2D Gaussian Splatting for Video Representation at Arbitrary Resolutions
Mufan Liu, Qi Yang, Miaoran Zhao +4
Implicit neural representations (INRs) enable fast video compression and effective video processing, but a single model rarely offers scalable decoding across rates and resolutions…
Differentiable Low-computation Global Correlation Loss for Monotonicity Evaluation in Quality Assessment
Yipeng Liu, Qi Yang, Yiling Xu
In this paper, we propose a global monotonicity consistency training strategy for quality assessment, which includes a differentiable, low-computation monotonicity evaluation loss…
From Images to Point Clouds: An Efficient Solution for Cross-media Blind Quality Assessment without Annotated Training
Yipeng Liu, Qi Yang, Yujie Zhang +3
We present a novel quality assessment method which can predict the perceptual quality of point clouds from new scenes without available annotations by leveraging the rich prior kno…
CLIP-PCQA: Exploring Subjective-Aligned Vision-Language Modeling for Point Cloud Quality Assessment
Yating Liu, Yujie Zhang, Ziyu Shan +1
In recent years, No-Reference Point Cloud Quality Assessment (NR-PCQA) research has achieved significant progress. However, existing methods mostly seek a direct mapping function f…