activity
20202026
most citedOptimizing Diffusion Noise Can Serve As Universal Motion Priors

3 citations · 7 across the 6 of their papers we have counts for

collaborators

9 papers

cs.GR2026

NaP-Control: Navigating Diffusion Prior for Versatile and Fast Character Control

Chia-Wen Chen, Yan Wu, Korrawe Karunratanakul +1

Achieving precise, versatile whole-body character control in physics-based animation remains challenging. Recent diffusion-based policies generate rich and expressive motions but t…

cs.GR2025

UniPhys: Unified Planner and Controller with Diffusion for Flexible Physics-Based Character Control

Yan Wu, Korrawe Karunratanakul, Zhengyi Luo +1

Generating natural and physically plausible character motion remains challenging, particularly for long-horizon control with diverse guidance signals. While prior work combines hig…

cs.CV2024

MaskControl: Spatio-Temporal Control for Masked Motion Synthesis

Ekkasit Pinyoanuntapong, Muhammad Usama Saleem, Korrawe Karunratanakul +7

Recent advances in motion diffusion models have enabled spatially controllable text-to-motion generation. However, these models struggle to achieve high-precision control while mai…

cs.CV2023★ 3 cited

Optimizing Diffusion Noise Can Serve As Universal Motion Priors

Korrawe Karunratanakul, Konpat Preechakul, Emre Aksan +3

We propose Diffusion Noise Optimization (DNO), a new method that effectively leverages existing motion diffusion models as motion priors for a wide range of motion-related tasks. I…

cs.CV2023★ 1 cited

Guided Motion Diffusion for Controllable Human Motion Synthesis

Korrawe Karunratanakul, Konpat Preechakul, Supasorn Suwajanakorn +1

Denoising diffusion models have shown great promise in human motion synthesis conditioned on natural language descriptions. However, integrating spatial constraints, such as pre-de…

cs.CV2022★ 3 cited

HARP: Personalized Hand Reconstruction from a Monocular RGB Video

Korrawe Karunratanakul, Sergey Prokudin, Otmar Hilliges +1

We present HARP (HAnd Reconstruction and Personalization), a personalized hand avatar creation approach that takes a short monocular RGB video of a human hand as input and reconstr…