activity
20202022
most citedSAILenv: Learning in Virtual Visual Environments Made Simple

6 citations · 6 across the 6 of their papers we have counts for

collaborators

6 papers

cs.LG2022

PARTIME: Scalable and Parallel Processing Over Time with Deep Neural Networks

Enrico Meloni, Lapo Faggi, Simone Marullo +4

In this paper, we present PARTIME, a software library written in Python and based on PyTorch, designed specifically to speed up neural networks whenever data is continuously stream…

cs.CV2022

Stochastic Coherence Over Attention Trajectory For Continuous Learning In Video Streams

Matteo Tiezzi, Simone Marullo, Lapo Faggi +3

Devising intelligent agents able to live in an environment and learn by observing the surroundings is a longstanding goal of Artificial Intelligence. From a bare Machine Learning p…

cs.CV2021

Messing Up 3D Virtual Environments: Transferable Adversarial 3D Objects

Enrico Meloni, Matteo Tiezzi, Luca Pasqualini +2

In the last few years, the scientific community showed a remarkable and increasing interest towards 3D Virtual Environments, training and testing Machine Learning-based models in r…

cs.CV2021

Evaluating Continual Learning Algorithms by Generating 3D Virtual Environments

Enrico Meloni, Alessandro Betti, Lapo Faggi +3

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a ch…

cs.LG2020

An Optimal Control Approach to Learning in SIDARTHE Epidemic model

Andrea Zugarini, Enrico Meloni, Alessandro Betti +3

The COVID-19 outbreak has stimulated the interest in the proposal of novel epidemiological models to predict the course of the epidemic so as to help planning effective control str…

cs.CV2020★ 6 cited

SAILenv: Learning in Virtual Visual Environments Made Simple

Enrico Meloni, Luca Pasqualini, Matteo Tiezzi +2

Recently, researchers in Machine Learning algorithms, Computer Vision scientists, engineers and others, showed a growing interest in 3D simulators as a mean to artificially create…