2 papers
cs.HC2021
DiVRsify: Break the Cycle and Develop VR for Everyone
Tabitha C. Peck, Kyla McMullen, John Quarles
Virtual reality technology is biased. It excludes approximately 95% the world's population by being primarily designed for male, western, educated, industrial, rich, and democratic…
cs.SD2020
Prediction of Object Geometry from Acoustic Scattering Using Convolutional Neural Networks
Ziqi Fan, Vibhav Vineet, Chenshen Lu +2
Acoustic scattering is strongly influenced by boundary geometry of objects over which sound scatters. The present work proposes a method to infer object geometry from scattering fe…