3 papers
cs.HC2021
Evaluating Performance and Gameplay of Virtual Reality Sickness Techniques in a First-Person Shooter Game
Diego Monteiro, Hao Chen, Hai-Ning Liang +2
In virtual reality (VR) games, playability and immersion levels are important because they affect gameplay, enjoyment, and performance. However, they can be adversely affected by V…
cs.HC2020
Real-Time Detection of Simulator Sickness in Virtual Reality Games Based on Players' Psychophysiological Data during Gameplay
Jialin Wang, Hai-Ning Liang, Diego Monteiro +3
Virtual Reality (VR) technology has been proliferating in the last decade, especially in the last few years. However, Simulator Sickness (SS) still represents a significant problem…
cs.HC2020
An In-Depth Exploration of the Effect of 2D/3D Views and Controller Types on First Person Shooter Games in Virtual Reality
Diego Monteiro, Hai-Ning Liang, Jialin Wang +2
The amount of interest in Virtual Reality (VR) research has significantly increased over the past few years, both in academia and industry. The release of commercial VR Head-Mounte…