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20242026
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cs.CV2026

Decoupled Generative Modeling for Human-Object Interaction Synthesis

Hwanhee Jung, Seunggwan Lee, Jeongyoon Yoon +4

Synthesizing realistic human-object interaction (HOI) is essential for 3D computer vision and robotics, underpinning animation and embodied control. Existing approaches often requi…

cs.CV2025

Edge-case Synthesis for Fisheye Object Detection: A Data-centric Perspective

Seunghyeon Kim, Kyeongryeol Go

Fisheye cameras introduce significant distortion and pose unique challenges to object detection models trained on conventional datasets. In this work, we propose a data-centric pip…

cs.CV2025

Cosmos World Foundation Model Platform for Physical AI

NVIDIA, :, Niket Agarwal +76

Physical AI needs to be trained digitally first. It needs a digital twin of itself, the policy model, and a digital twin of the world, the world model. In this paper, we present th…

cs.CV2025

Cosmos-Drive-Dreams: Scalable Synthetic Driving Data Generation with World Foundation Models

Xuanchi Ren, Yifan Lu, Tianshi Cao +13

Collecting and annotating real-world data for safety-critical physical AI systems, such as Autonomous Vehicle (AV), is time-consuming and costly. It is especially challenging to ca…

cs.CV2024

DistillNeRF: Perceiving 3D Scenes from Single-Glance Images by Distilling Neural Fields and Foundation Model Features

Letian Wang, Seung Wook Kim, Jiawei Yang +7

We propose DistillNeRF, a self-supervised learning framework addressing the challenge of understanding 3D environments from limited 2D observations in outdoor autonomous driving sc…

cs.CV2024

L4GM: Large 4D Gaussian Reconstruction Model

Jiawei Ren, Kevin Xie, Ashkan Mirzaei +8

We present L4GM, the first 4D Large Reconstruction Model that produces animated objects from a single-view video input -- in a single feed-forward pass that takes only a second. Ke…