activity
20202026
most citedLCD -- Line Clustering and Description for Place Recognition

13 citations · 15 across the 8 of their papers we have counts for

collaborators

8 papers

cs.CV2026

ProxyPose: 6-DoF Pose Tracking via Video-to-Video Translation

Ruihang Zhang, Felix Taubner, Pooja Ravi +2

Tracking the six-degree-of-freedom (6-DoF) pose of objects and surfaces from monocular video is a long-standing problem in computer vision. To tackle this problem, existing methods…

cs.CV2026

Grow with the Flow: 4D Reconstruction of Growing Plants with Gaussian Flow Fields

Weihan Luo, Lily Goli, Sherwin Bahmani +3

Modeling the time-varying 3D appearance of plants during growth poses unique challenges: unlike most dynamic scenes, plants continuously generate new geometry as they expand, branc…

cs.CV2025★ 1 cited

Generating the Past, Present and Future from a Motion-Blurred Image

SaiKiran Tedla, Kelly Zhu, Trevor Canham +4

We seek to answer the question: what can a motion-blurred image reveal about a scene's past, present, and future? Although motion blur obscures image details and degrades visual qu…

cs.CV2025

MVP4D: Multi-View Portrait Video Diffusion for Animatable 4D Avatars

Felix Taubner, Ruihang Zhang, Mathieu Tuli +2

Digital human avatars aim to simulate the dynamic appearance of humans in virtual environments, enabling immersive experiences across gaming, film, virtual reality, and more. Howev…

cs.CV2025★ 1 cited

PrismAvatar: Real-time animated 3D neural head avatars on edge devices

Prashant Raina, Felix Taubner, Mathieu Tuli +2

We present PrismAvatar: a 3D head avatar model which is designed specifically to enable real-time animation and rendering on resource-constrained edge devices, while still enjoying…

cs.CV2024

CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models

Felix Taubner, Ruihang Zhang, Mathieu Tuli +1

Reconstructing photorealistic and dynamic portrait avatars from images is essential to many applications including advertising, visual effects, and virtual reality. Depending on th…

cs.CV2024

3D Face Tracking from 2D Video through Iterative Dense UV to Image Flow

Felix Taubner, Prashant Raina, Mathieu Tuli +3

When working with 3D facial data, improving fidelity and avoiding the uncanny valley effect is critically dependent on accurate 3D facial performance capture. Because such methods…

cs.CV2020★ 13 cited

LCD -- Line Clustering and Description for Place Recognition

Felix Taubner, Florian Tschopp, Tonci Novkovic +2

Current research on visual place recognition mostly focuses on aggregating local visual features of an image into a single vector representation. Therefore, high-level information…