15 citations · 15 across the 4 of their papers we have counts for
4 papers · 1 filter
DropoutGS: Dropping Out Gaussians for Better Sparse-view Rendering
Yexing Xu, Longguang Wang, Minglin Chen +3
Although 3D Gaussian Splatting (3DGS) has demonstrated promising results in novel view synthesis, its performance degrades dramatically with sparse inputs and generates undesirable…
Progressive Correspondence Regenerator for Robust 3D Registration
Guiyu Zhao, Sheng Ao, Ye Zhang +2
Obtaining enough high-quality correspondences is crucial for robust registration. Existing correspondence refinement methods mostly follow the paradigm of outlier removal, which ei…
Layout2Scene: 3D Semantic Layout Guided Scene Generation via Geometry and Appearance Diffusion Priors
Minglin Chen, Longguang Wang, Sheng Ao +3
3D scene generation conditioned on text prompts has significantly progressed due to the development of 2D diffusion generation models. However, the textual description of 3D scenes…
SpinNet: Learning a General Surface Descriptor for 3D Point Cloud Registration
Sheng Ao, Qingyong Hu, Bo Yang +2
Extracting robust and general 3D local features is key to downstream tasks such as point cloud registration and reconstruction. Existing learning-based local descriptors are either…