activity
20202025
most citedVR Facial Animation for Immersive Telepresence Avatars

12 citations · 15 across the 11 of their papers we have counts for

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cs.CV2025

Iterative Motion Compensation for Canonical 3D Reconstruction from UAV Plant Images Captured in Windy Conditions

Andre Rochow, Jonas Marcic, Svetlana Seliunina +1

3D phenotyping of plants plays a crucial role for understanding plant growth, yield prediction, and disease control. We present a pipeline capable of generating high-quality 3D rec…

cs.CV2024

FSRT: Facial Scene Representation Transformer for Face Reenactment from Factorized Appearance, Head-pose, and Facial Expression Features

Andre Rochow, Max Schwarz, Sven Behnke

The task of face reenactment is to transfer the head motion and facial expressions from a driving video to the appearance of a source image, which may be of a different person (cro…

cs.CV2023

Attention-Based VR Facial Animation with Visual Mouth Camera Guidance for Immersive Telepresence Avatars

Andre Rochow, Max Schwarz, Sven Behnke

Facial animation in virtual reality environments is essential for applications that necessitate clear visibility of the user's face and the ability to convey emotional signals. In…

cs.CV2023★ 12 cited

VR Facial Animation for Immersive Telepresence Avatars

Andre Rochow, Max Schwarz, Michael Schreiber +1

VR Facial Animation is necessary in applications requiring clear view of the face, even though a VR headset is worn. In our case, we aim to animate the face of an operator who is c…

cs.CV2021

FaDIV-Syn: Fast Depth-Independent View Synthesis using Soft Masks and Implicit Blending

Andre Rochow, Max Schwarz, Michael Weinmann +1

Novel view synthesis is required in many robotic applications, such as VR teleoperation and scene reconstruction. Existing methods are often too slow for these contexts, cannot han…