3 papers
cs.CV2026
GP-4DGS: Probabilistic 4D Gaussian Splatting from Monocular Video via Variational Gaussian Processes
Mijeong Kim, Jungtaek Kim, Bohyung Han
We present GP-4DGS, a novel framework that integrates Gaussian Processes (GPs) into 4D Gaussian Splatting (4DGS) for principled probabilistic modeling of dynamic scenes. While exis…
cs.GR2026
PhysGaia: A Physics-Aware Benchmark with Multi-Body Interactions for Dynamic Novel View Synthesis
Mijeong Kim, Gunhee Kim, Jungyoon Choi +2
We introduce PhysGaia, a novel physics-aware benchmark for Dynamic Novel View Synthesis (DyNVS) that encompasses both structured objects and unstructured physical phenomena. While…
cs.CV2024
4D Gaussian Splatting in the Wild with Uncertainty-Aware Regularization
Mijeong Kim, Jongwoo Lim, Bohyung Han
Novel view synthesis of dynamic scenes is becoming important in various applications, including augmented and virtual reality. We propose a novel 4D Gaussian Splatting (4DGS) algor…