4 citations · 9 across the 5 of their papers we have counts for
5 papers
ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenes
Ran Gong, Jiangyong Huang, Yizhou Zhao +9
Understanding the continuous states of objects is essential for task learning and planning in the real world. However, most existing task learning benchmarks assume discrete (e.g.,…
VRKitchen2.0-IndoorKit: A Tutorial for Augmented Indoor Scene Building in Omniverse
Yizhou Zhao, Steven Gong, Xiaofeng Gao +2
With the recent progress of simulations by 3D modeling software and game engines, many researchers have focused on Embodied AI tasks in the virtual environment. However, the resear…
Triangular Character Animation Sampling with Motion, Emotion, and Relation
Yizhou Zhao, Liang Qiu, Wensi Ai +2
Dramatic progress has been made in animating individual characters. However, we still lack automatic control over activities between characters, especially those involving interact…
GenMotion: Data-driven Motion Generators for Real-time Animation Synthesis
Yizhou Zhao, Wensi Ai, Liang Qiu +4
With the recent success of deep learning algorithms, many researchers have focused on generative models for human motion animation. However, the research community lacks a platform…
Vertical-Horizontal Structured Attention for Generating Music with Chords
Yizhou Zhao, Liang Qiu, Wensi Ai +2
In this paper, we propose a lightweight music-generating model based on variational autoencoder (VAE) with structured attention. Generating music is different from generating text…