2 citations · 2 across the 3 of their papers we have counts for
3 papers
cs.GR2021
GAN-based Reactive Motion Synthesis with Class-aware Discriminators for Human-human Interaction
Qianhui Men, Hubert P. H. Shum, Edmond S. L. Ho +1
Creating realistic characters that can react to the users' or another character's movement can benefit computer graphics, games and virtual reality hugely. However, synthesizing su…
cs.CV2021★ 2 cited
Interpreting Deep Learning based Cerebral Palsy Prediction with Channel Attention
Manli Zhu, Qianhui Men, Edmond S. L. Ho +2
Early prediction of cerebral palsy is essential as it leads to early treatment and monitoring. Deep learning has shown promising results in biomedical engineering thanks to its cap…
cs.CV2020
Adversarial Refinement Network for Human Motion Prediction
Xianjin Chao, Yanrui Bin, Wenqing Chu +6
Human motion prediction aims to predict future 3D skeletal sequences by giving a limited human motion as inputs. Two popular methods, recurrent neural networks and feed-forward dee…